PR : '6180 the moon' featured on GDC!

'6180 the moon' featured on GDC!

New experimental platformer game '6180 the moon' will be shown at 11th annual Experimental Gameplay Workshop.

Seoul, South Korea, Mar. 22th. 2013 - Korean indie team Turtle Cream will attend 11th annual Experimental Gameplay Sessions to speech at GDC.

'6180 the moon' is very unique platformer.  The top and bottom of the screen are connected so that you can jump over the screen and come out of the bottom, and vice versa. Plus it has astonishing ambient style soundtrack, which every gamer will adore. That's why it's picked by Experimental Gameplay Workshop.

This session will be held at Friday, March 29 at 2:30 PM in Room 2014 of the San Francisco Moscone Center's West Hall. It will showcase an eclectic mix of unusual game prototypes that defy convention and explore new ideas and genres.

'6180 the moon' is available for Desura & Humble Store (Direct Purchase). Price is 3.99$ for game only edition, 5.99$ for game + soundtrack edition. It debuted with 'Indie Royale Debut Bundle', which 7,000 passionate gamers gladly paid. Now it's your turn to check how good it is.

* For review copies, please contact mrkwang@pig-min.com  Humble Store keys are available upon request.

* For reservation to meet Sun Park at GDC, please send mention to @turtlecream at Twitter.

* For more information about this session, please check this link to Gamasutra.
http://gamasutra.com/view/news/188558/11th_annual_Experimental_Gameplay_Sessions_reveals_GDC_2013_lineup.php

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* About Game

'6180 the moon' is a platformer game with a unique mechanic. It offers a fresh, unseen game play style by connecting the top and bottom of the screen. This allows in a mechanic with delightfully long jumps and no fear of "slipping" to death. In addition to the unique gameplay, '6180 the moon' delivers a unique storyline. The Sun has gone. The Moon sets off on a journey to find the Sun. Along the journey will be hazardous courses and deep realizations.  

'6180 the moon' is 2nd. commercial game by Turtle Cream. Their 1st. commercial game was Sweetest Platformer, 'Sugar Cube: Bittersweet Factory' at Steam.

* Critic's quote

A very Pretty thing - Rock, Paper Shotgun
http://www.rockpapershotgun.com/2013/01/23/6180-the-moon-is-a-very-pretty-thing/

Simple yet fun style of Gameplay - Indiegame HQ
http://indiegamehq.com/turtle-cream-greenlight-6180-the-moon/

* More information

- 6180 the Moon

1 page summary (Screenshot, Video) :
http://www.turtle-cream.com/eng/101

Steam Greenlight :
http://steamcommunity.com/sharedfiles/filedetails/?id=121952034

Launch Trailer (Youtube) :
http://youtu.be/uOiiLaNdoyM

---

PR contact (Interview, Review copies, etc.) :
mrkwang@pig-min.com (Pig-Min Agency)

About Turtle Cream:
"Tuttle Cream" started career as students of the Sogang Univ. Game education center in Korea. From 2011, they became independent studio. Their 1st. freeware 'Cut & Paste' got several positive feedbacks, 2nd. freeware 'Sugar Cube' won IGF 2010 China Best Game. 1st. commercial game 'Sugar Cube: Bittersweet Factory' is available at Steam. '6180 the Moon' is their 2nd. commercial game, which is picked by 11th annual Experimental Gameplay Workshop.
http://turtle-cream.com

About Pig-Min Agency:
Pig-Min started as Indie Game blog for Korean at 2006. Pig-Min Agency started to support Korean Indie Games from 2009. It handles 2 teams, Arcshock('Sand castle - Prelude : The Faded Memories') and Turtle Cream('Sugar Cube: the Bittersweet Factory'). It also do promotion for 'Analogue: A Hate Story' Korean language version for Korean territory.
http://pig-min.com
Related Articles




PR : Moon lights Green at Steam!

Moon lights Green at Steam!

'6180 the moon' is on Steam Greenlight, by the developer of 'Sugar Cube: Bittersweet Factory'.

Seoul, South Korea, Jan. 23th. 2013 - Korean Indie team Turtle Cream started Steam Greenlight campaign of upcoming game '6180 the Moon'.

'6180 the moon' is platformer game with unique mechanic. "Moon jumps very high". Top and Bottom of the screen are connected. Gamer doesn't die, even if moon fell down. It will be released at Feb. 2013.

'6180 the moon' is 2nd. commercial game by Turtle Cream. 1st. commercial game was Sweetest Platformer, 'Sugar Cube: Bittersweet Factory' at Steam.

* Please upvote at Steam Greenlight, to let this bright 'Moon' enter Steam.
http://steamcommunity.com/sharedfiles/filedetails/?id=121952034

---

* About Game

6180 the moon is a platformer game with a unique mechanic. "Moon jumps very high". Top and Bottom of the screen are connected. Gamer doesn't die, even if moon fell down. It will be released at Feb. 2013.

* More information

- 6180 the Moon

Steam Greenlight (Screenshot, Video) :
http://steamcommunity.com/sharedfiles/filedetails/?id=121952034

IGF Trailer (Youtube) :
http://www.youtube.com/watch?v=cz_h-v76gs4

---

PR contact (Interview, Review copies, etc.) :
mrkwang@pig-min.com (Pig-Min Agency)

About Turtle Cream:
"Tuttle Cream" started career as students of the Sogang Univ. Game education center in Korea. From 2011, they became independent studio. Their 1st. freeware 'Cut & Paste' got several positive feedbacks, 2nd. freeware 'Sugar Cube' won IGF 2010 China Best Game. 1st. commercial game 'Sugar Cube: Bittersweet Factory' is available at Steam. They are making 2nd. commercial game '6180 the Moon' now.
http://turtle-cream.com

About Pig-Min Agency :
Pig-Min started as Indie Game blog for Korean at 2006. Pig-Min Agency started to support Korean Indie Games from 2009. It handles 2 teams, Arcshock('Sand castle - Prelude : The Faded Memories') and Turtle Cream('Sugar Cube: the Bittersweet Factory'). It also do promotion for 'Analogue: A Hate Story' Korean language version for Korean territory.
http://pig-min.com/en
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PR : 2 days > 9 months, at Steam!

2 days > 9 months, at Steam!

'Sugar Cube: Bittersweet Factory' sold more copies for 2 days at Steam, than for 9 months outside steam.

Seoul, South Korea, Nov. 10th. 2012 - Korean Indie team Turtle Cream is happy about releasing 'Sugar Cube: Bittersweet Factory' at Steam.

Turtle Cream released 'Sugar Cube: Bittersweet Factory' at Feb. 2012. It was available at Desura & Indievania, and Humble Store for direct selling. At now, it is available at Steam.

Sun Park, CEO of Turtle Cream found this. Selling in steam for 2 days surpassed selling for 9 months outside steam. "Steam is **cking power house, as Edmund Mcmillen said." He posted at Turtle Cream blog. "We already knew Steam is big marketplace because we bought & enjoyed many games. But we never knew it's so surprisingly big! It's like that we launched brand new game to public with full powered PR. We got another chance." He continued. "This game is more polished than what we released at Feb. So please give another chance even if you played it earlier. You will have much better experience."

Even 'Boing Boing' and 'Play This Thing' liked this game, because it's sweetest platformer ever. Now it's your turn to check why they liked this game. Don't miss 30% discount chance for steam launch!

- Review code is available upon request. Please contact mrkwang@pig-min.com about that.

---

* About Game

'Sugar Cube : Bittersweet Factory' is commercial version of 'Sugar Cube', which won 2010 IGF China best game. It is a 2D platformer game that presents the story of a sugar cube. The backgrounds of the game have two sides, namely, the front and the back. So depending on how you play, the environments will very often be vastly different.

It has 5 world themes containing unique 90 levels, 20 achievements, and 2 different endings. Plus it has SUPER CUTE looks and very sweet soundtrack.

You could purchase it through several digital distribution stores for Windows PC, as Steam(!) - Desura - Indievania - Greenman Gaming - Direct purchase(Humble Store) through official site. Available at Playism for Japanese language version.

* About improvement of Steam version

- Gamepad control is available.
- More polished level design & gameplay experience.
- Steam Cloud & 20 Steam Achievements are available.
- Game Soundtrack is bundled.

* Critic says

- A platformer with a refreshingly novel mechanic - Boing Boing
http://boingboing.net/2012/04/19/sugar-cube-a-platformer-with.html

- A Kawaii-cute platformer - Play this thing
http://playthisthing.com/sugar-cube-bittersweet-factory

- Meat Boy's clever cousin - Indie Game Magazine
http://www.indiegamemag.com/sugar-cube-bittersweet-factory-review-meat-boys-clever-cousin/

* More information

- Sugar Cube : Bittersweet Factory

Game information page (incl. Video / Screenshots) :
http://www.turtle-cream.com/eng/31

Game screenshots (zip) :
http://www.turtle-cream.com/SugarCube_BF_shots.zip

Steam release trailer (Youtube) :
http://youtu.be/lxZghwQp2Ag


---

PR contact (Interview, Review copies, etc.) :
mrkwang@pig-min.com (Pig-Min Agency)

About Turtle Cream:
"Tuttle Cream" started career as students of the Sogang Univ. Game education center in Korea. From 2011, they became independent studio. Their 1st. freeware 'Cut & Paste' got several positive feedbacks, 2nd. freeware 'Sugar Cube' won IGF 2010 China Best Game. 1st. commercial game 'Sugar Cube: Bittersweet Factory' is available at Steam.

About Pig-Min Agency :
Pig-Min started as Indie Game blog for Korean at 2006. Pig-Min Agency started to support Korean Indie Games from 2009. It handles 2 teams, Arcshock('Sand castle - Prelude : The Faded Memories') and Turtle Cream('Sugar Cube: the Bittersweet Factory'). It also do promotion for 'Analogue: A Hate Story' Korean language version for Korean territory.
Related Articles




PR : Sweetest Platformer at Steam!

Sweetest Platformer at Steam!

'Sugar Cube: Bittersweet Factory' will be available for Steam, to make Steam sweet!

Seoul, South Korea, Nov. 6th. 2012 - Korean Indie team Turtle Cream will release 'Sugar Cube: Bittersweet Factory' for Steam at Nov. 7th. 2012.

'Sugar Cube: Bittersweet Factory' released at Feb. 2012. It was available from several stores as Desura & Indievania. And now, it will be available at Steam soon!

'Sugar Cube : Bittersweet Factory' is commercial version of 'Sugar Cube', which won 2010 IGF China best game. It is a 2D platformer game that presents the story of a sugar cube. The backgrounds of the game have two sides, namely, the front and the back. So depending on how you play, the environments will very often be vastly different. It has 5 world themes containing unique 90 levels, 20 achievements, and 2 different endings. Plus it has SUPER CUTE looks and very sweet soundtrack.

Even 'Boing Boing' and 'Play This Thing' liked this game, because it's sweetest platformer ever. Now it's your turn to check why they liked this game. Don't miss 30% discount chance for steam launch!

- Review code is available upon request. Please contact mrkwang@pig-min.com about that.

---

* About Game

'Sugar Cube : Bittersweet Factory' is commercial version of 'Sugar Cube', which won 2010 IGF China best game. It is a 2D platformer game that presents the story of a sugar cube. The backgrounds of the game have two sides, namely, the front and the back. So depending on how you play, the environments will very often be vastly different.

It has 5 world themes containing unique 90 levels, 20 achievements, and 2 different endings. Plus it has SUPER CUTE looks and very sweet soundtrack.

You could purchase it through several digital distribution stores for Windows PC, as Steam(!) - Desura - Indievania - Greenman Gaming - Direct purchase(Humble Store) through official site. Available at Playism for Japanese language version.

* About improvement of Steam version

- Gamepad control is available.
- More polished level design & gameplay experience.
- Steam Cloud & 20 Steam Achievements are available.
- Game Soundtrack is bundled.

* Critic says

- A platformer with a refreshingly novel mechanic - Boing Boing
http://boingboing.net/2012/04/19/sugar-cube-a-platformer-with.html

- A Kawaii-cute platformer - Play this thing
http://playthisthing.com/sugar-cube-bittersweet-factory

- Meat Boy's clever cousin - Indie Game Magazine
http://www.indiegamemag.com/sugar-cube-bittersweet-factory-review-meat-boys-clever-cousin/

* More information

- Sugar Cube : Bittersweet Factory

Game information page (incl. Video / Screenshots) :
http://www.turtle-cream.com/eng/31

Game screenshots (zip) :
http://www.turtle-cream.com/SugarCube_BF_shots.zip

Steam release trailer (Youtube) :
http://youtu.be/lxZghwQp2Ag


---

PR contact (Interview, Review copies, etc.) :
mrkwang@pig-min.com (Pig-Min Agency)

About Turtle Cream:
"Tuttle Cream" started career as students of the Sogang Univ. Game education center in Korea. From 2011, they became independent studio. Their 1st. freeware 'Cut & Paste' got several positive feedbacks, 2nd. freeware 'Sugar Cube' won IGF 2010 China Best Game. 1st. commercial game 'Sugar Cube: Bittersweet Factory' is available at Steam.

About Pig-Min Agency :
Pig-Min started as Indie Game blog for Korean at 2006. Pig-Min Agency started to support Korean Indie Games from 2009. It handles 2 teams, Arcshock('Sand castle - Prelude : The Faded Memories') and Turtle Cream('Sugar Cube: the Bittersweet Factory').
Related Articles




Sweetest Humble Store & Because we may!

2 good news about 'Sugar Cube: Bittersweet Factory', Humble Store & Because we may sale.

Seoul, South Korea, May. 24. 2012 - Korean Indie team Turtle Cream got 2 good news for their game 'Sugar Cube: Bittersweet Factory'.

First of all, Humble Store is available for Turtle Cream. 'Humble Store' is store tool from 'Humble Indie Bundle'. It's in alpha, not available for public use yet. However Turtle Cream got permission to use it. Sun Park, CEO of Turtle Cream is really excited with that. "I liked how Humble works. I wished to add Humble Store cart to our homepage, because it looks beautiful and awesome. Now one of my dream came true!"

Right after starting Humble Store, Turtle Cream joined 'Because we may' promotion. 'Because we may' is group discount promotion run by Ron Carmel(2dboy) about 'Freedom to price'. Turtle Cream submitted 'Sugar Cube: Bittersweet Factory' as 1.49$, 70% discount, from May 24 through June 1.

Even 'Boing Boing' and 'Play This Thing' liked this game, because it's sweetest platformer ever. Now it's your turn to check why they liked this game. Don't miss this 70% discount chance!

---

* About Game

'Sugar Cube : Bittersweet Factory' is commercial version of 'Sugar Cube', which won 2010 IGF China best game. It is a 2D platformer game that presents the story of a sugar cube. The backgrounds of the game have two sides, namely, the front and the back. So depending on how you play, the environments will very often be vastly different.

It has 5 world themes containing unique 90 levels, 20 achievements, and 2 different endings. Plus it has SUPER CUTE looks and very sweet soundtrack.

You could purchase it through several digital distribution stores for Windows PC, as Desura - Indievania - Direct purchase(Humble Store) through official site. It will be available at some local digital stores as Kawagames(Spain) - Playism(Japan) in the near future.

* Critic says

- A platformer with a refreshingly novel mechanic - Boing Boing
http://boingboing.net/2012/04/19/sugar-cube-a-platformer-with.html

- A Kawaii-cute platformer - Play this thing
http://playthisthing.com/sugar-cube-bittersweet-factory

- Meat Boy's clever cousin - Indie Game Magazine
http://www.indiegamemag.com/sugar-cube-bittersweet-factory-review-meat-boys-clever-cousin/

* More information

- Sugar Cube : Bittersweet Factory

Game information page (incl. Video / Screenshots) :
http://www.turtle-cream.com/eng/31

Game screenshots (zip) :
http://www.turtle-cream.com/SugarCube_BF_shots.zip

Game play trailer (Youtube) :
http://youtu.be/xke4Vwv__Dk


---

PR contact (Interview, Review copies, etc.) :
mrkwang@pig-min.com (Pig-Min Agency)


About Turtle Cream:
"Tuttle Cream" started career as students of the Sogang Univ. Game education center in Korea. From 2011, they became independent studio. Their 1st. freeware 'Cut & Paste' got several positive feedbacks, 2nd. freeware 'Sugar Cube' won IGF 2010 China Best Game.

About Pig-Min Agency :
Pig-Min started as Indie Game blog for Korean at 2006. Pig-Min Agency started to support Korean Indie Games from 2009. It handles 2 teams, Arcshock('Sand castle - Prelude : The Faded Memories') and Turtle Cream('Sugar Cube: the Bittersweet Factory').
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